Frida & C++: Watching a Program Lie
A hands-on intro to Frida. We build a C++ program and burrow in step by step: trace functions, read arguments live, hook a running process and fake return values at runtime. On Linux, with real code to follow along.
Game: Underwater platformer - Tide Trouble
From sprite mockup to playable browser game in one afternoon, and why quarter-heart damage made combat feel ten times better.